Get real-time logs
This streams the output that the game server writes. Unlike /query/log, this opens up a stream that we'll keep open until the underlying container stops. You can use it to debug server issues.
There are two content types available:
- Text (plain). This can be helpful for regular purposes, like debugging the containerized application.
- Application (JSON). Good for advanced cases where you need to distinguish between different stream types.
The unique ID of the session you want logs from. This parameter is now old. And we've replaced it with a new one with more consistent naming.